Creating game credits was tedious and caused strain for admins.
I designed a conclusive dashboard displaying in-time metrics in the creation process.
Reduced credits creation time by 87.7%.
Lack of a unified system for many internal tools increased production time and strain.
Our scalable design system accelerated design processes and fixed previous accessibility/interactive issues.
Using Overwatch game features, I designed an auditory tablet experience for a physical Junkrat statue in the office.
Projected to increase employee satisfaction and scalable for use with other characters.
The previous platform had misinformation, and users could not rely on it as a source of truth.
We introduced automation and saw a decrease in information-related issues, and reduced manual admin maintenance.
The original site had low user activity and misaligned with the company's core values.
We designed a new social media platform to increase user engagement, financial opportunities, and bring more value to the community.